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I-play Announces Women’s Murder Club: Twice in a Blue Moon

Third in the Series of Best-Selling Games Based On James Patterson’s Chart-Topping Novels Strikes PC September 10

New York, USA, London, UK– August 18, 2009 - I-play, Oberon Media’s publishing division and the world’s leading multi-platform casual games publisher, today announced Women’s Murder Club: Twice in a Blue Moon for PC. Created by I-play’s award-winning designer Jane Jensen in collaboration with best-selling author James Patterson, Women’s Murder Club: Twice in a Blue Moon is the third in the series of one of I-play’s most successful hidden object mystery games. The game brings players a bone-chilling original storyline based on James Patterson’s wildly popular Women’s Murder Club novels.

“The success of Death in Scarlet and A Darker Shade of Grey proved that the characters of the Women’s Murder Club have so much life beyond the pages of the novels,” says Patterson. “Twice in a Blue Moon is the next chapter, and the next chance for fans to become a member of the Women’s Murder Club.”

The most authentic James Patterson experience yet, Twice in a Blue Moon lets players join The Women’s Murder Club to decipher cryptic messages, uncover facts and gather evidence needed to stop a killer in his tracks. With gorgeous, detailed graphics and compelling gameplay, players will be immersed in over 50 levels including 25 chilling locations, 27 challenging puzzles and nine unsettling investigations. With a more intense, dark and suspenseful story, this third game in the Women’s Murder Club online series will leave players trembling.

As one of I-play’s best-selling franchises, Women’s Murder Club: Death in Scarlet and Women’s Murder Club: A Darker Shade of Grey, have generated more than 15 million downloads. Players take on the role of Lindsay Boxer, Claire Washburn and Cindy Thomas as they combine their expertise and talents to solve murder cases across San Francisco.

Women’s Murder Club: Twice in a Blue Moon will be available for PC download September 10.

James Patterson has sold over 170 million books worldwide and has more New York Times #1 best sellers than any other author in history. He has also written more best sellers in different genres than any other author; young adult adventures, romances, fantasy, non-fiction, historical fiction, as well as his trademark mystery thrillers that include Alex Cross and The Women's Murder Club, respectively the #1 and #2 best-selling detective series in the US over the last 15 years.

For more information on the Women’s Murder Club game series please visit: www.wmcgames.com.

About I-play
I-play, the publishing division of Oberon Media, Inc., is the world's leading multi-platform casual games publisher. With powerful franchises and massive distribution across the three most popular entertainment screens -- online, mobile, and interactive television -- I-play content reaches global consumers, and delivers fun, entertaining, accessible content to casual gamers of all ages. I-play's PC publishing division, formerly Oberon Games, is based in Seattle and created the hit Dream Day Series, as well as the first casual games for bestselling author James Patterson and legendary mystery author Agatha Christie, including the Causal Connect 2008 Game of the Year, Agatha Christie: Death on the Nile. I-play's mobile division has delivered some of the biggest selling franchises in the mobile space, including the world's #1 best-selling racing franchise, The Fast and the Furious, based on the blockbuster movies. I-play's interactive television group, formerly PixelPlay, creates and distributes games featuring top brands including Centipede(TM), Missile Command(R), Asteroids(TM), Monopoly(R), Scrabble(R), Boggle(R), and Yahtzee(TM). I-play is headquartered in New York City, with offices in Seattle, San Mateo, London, and Dunfermline, Scotland.

About Oberon Media
Oberon Media, the world's leading multi-platform casual games company, is the first company to deliver global, integrated casual games solutions across three platforms-online, mobile and interactive television and at retail. Oberon game solutions have been adopted by the world's leading digital and media companies, such as Microsoft, Verizon, Yahoo!, Electronic Arts, MySpace, Orange France and NHN. The Game Center combines casual game content, merchandizing and features to fulfill our partners' specific needs. Oberon Media's game publishing division, I-play, works with the industry's best and award-winning game developers to produce the top-selling casual games, which are played across online, mobile, console and iTV platforms in more than a dozen languages. Founded in 2003, Oberon Media is headquartered in New York with offices in North America, Europe and Asia, and is backed by Goldman Sachs, Morgan Stanley and Oak Investment Partners.





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